Abstract

Digital competence and digital literacy are key concepts in order to get students ready for the digital society in the coming years. A convenient way to work them in the teaching-learning process is the establishment of active learning strategies, where students get the central role and responsibility in their education. In this paper, a project-based learning is described for a coding course, where each student had to develop its own project and had to expose it in a 2-minute presentation to their classmates, who in turn had to evaluate it on a peer review basis with a specific construct, obtaining both high performance and engagement. This way, the risk of cheating was reduced as they had to explain what they did, why they did it, and how they did it.

Authors: Pedro J. Roig, Salvador Alcaraz, Katja Gilly, Cristina Bernad, Carlos Juiz

Published in: London International Conference on Education (LICE-2024)

  • Date of Conference: 4-6 November 2024
  • DOI: 10.20533/LICE.2024.0011
  • ISBN: 978-1-913572-74-7
  • Conference Location: St Anne’s College, University of Oxford, Oxford, UK

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